
The player can also gain multiple options while hacking the same object. For example, Marcus can modify the personal information of NPCs to have them arrested, hack and manipulate every mobile phone featured in the game, disrupt traffic by hacking cars and traffic lights, hack into monitoring cameras, and carry out "mass hacking", which hacks the electrical equipment of a large group of people. Marcus can hack into various electronic devices connected to the ctOS system with his in-game smartphone. Upgrades can be customized according to playstyles.

The game upgrades system is a returning feature, with items being divided into three categories: Ghost, Aggressor, and Trickster. When law enforcement witnesses the player committing a crime, or is alerted by a non-player character (NPC), police officers will attempt to arrest the player.

Marcus may also employ his own modular taser devices and explosives to use tactically against enemies. For example, a player may hack an A/C unit to produce an electric shock when an enemy nears it. Watch Dogs 2, like its predecessor, places a particular emphasis on using environmental apparatus and the terrain to Marcus' advantage. The player can use different methods to approach the game's missions, choosing between the aggressive approach, in which they defeat enemies with guns which are made with a 3D printer explosives, like mines or Marcus' own melee weapon, a billiard ball attached to a bungee cord.Īlternatively, the player can use the stealth approach, in which they can evade enemies or paralyze them temporarily with Marcus' taser. Marcus also has improved acrobatic skills, and the ability to parkour around the city. The player can shoot their weapons while driving. The driving mechanic was overhauled and designed to be more accessible. Players can navigate the game's world on-foot or by the various vehicles featured in the game, such as cars, trucks, buses, cable cars, motorcycles, quad bikes, and boats.

It consists of four different areas: San Francisco, Oakland, Marin, and Silicon Valley. The game features an open world set in a fictionalized version of the San Francisco Bay Area, an area more than twice as large as the Chicago setting from Watch Dogs. Similar to its predecessor, Watch Dogs 2 is an action-adventure game with stealth elements and played from a third-person perspective as Marcus Holloway, a young hacker. A sequel, Watch Dogs: Legion, will be released in 2020. However, character inconsistencies, firearms, and frequent technical issues – later patched – were cited as imperfections. The game was released to overall positive reception from critics which praised the game for improving upon the original Watch Dogs in areas like the hacking, setting, characters and driving. The original soundtrack was composed by Hudson Mohawke. Real hackers were consulted to validate scripts and game mechanics for authenticity and references to real-life hacktivism were fictionalized, like the Project Chanology protest. Ubisoft Reflections was responsible for overhauling the driving mechanic. Ubisoft Montreal studied player feedback from the first game to assess what could be improved in Watch Dogs 2 and the setting was researched by making frequent trips to California. Cooperative multiplayer allows for competitive one-on-one combat and connecting with other players in order to neutralize a player who is causing havoc. There are multiple ways to complete missions, and each successful assignment increases the follower count of DedSec. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system known as ctOS. Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its open world is navigated on-foot or by vehicle. It is the sequel to 2014's Watch Dogs and was released for the PlayStation 4, Xbox One and Microsoft Windows. Watch Dogs 2 (stylized as WATCH_DOGS 2) is a 2016 action-adventure game developed by Ubisoft Montreal and published by Ubisoft.
